
Enchanted Waters
By Storybird

17 Oct, 2023

Riju, a gifted hypnotist, had a playful idea. She decided to hypnotize Urbosa, her sturdy and brave friend. Under the hypnotic influence, Urbosa was given a unique trigger: whenever she touched water, she would fall into a trance and obey any command given to her.

The next morning, as they sat down for breakfast, Urbosa, unsuspecting, took a sip of her water. The instant the liquid touched her lips, she fell into a trance, her eyes glazed over, and her body became susceptible to Riju's commands.

Riju's first command was simple. She told Urbosa to change into her underwear. Urbosa, under the spell, promptly stood up and went to her room to change. She returned a few minutes later, clad only in her undergarments.

Riju, suppressing a giggle, then commanded Urbosa to act like a table while she finished her breakfast. Urbosa obeyed, bending over and holding steady as Riju balanced her plate and cup on Urbosa's back.

For her final command, Riju instructed Urbosa to behave like her pet cat. Urbosa began to purr, crawl around the room, and playfully bat at a ball of yarn Riju tossed her way.

With all three commands played out, Riju snapped her fingers, bringing Urbosa out of the trance. Urbosa, unaware of her actions, simply continued with her day, slightly puzzled as to why she was in her undergarments.

Throughout the day, Urbosa found herself falling into a trance three more times. Each time she came into contact with water - washing her hands, cleaning the dishes, even stepping into a puddle - she would black out, only to wake up later, unaware of her actions.

The first command Riju gave Urbosa was to dance like a ballerina. Urbosa, an expert warrior, was suddenly pirouetting and twirling with all the grace and elegance of a seasoned dancer.

Next, Riju commanded Urbosa to act like a scarecrow in the field. Urbosa stood still, arms outstretched, as birds pecked around her feet and the wind rustled her clothes.

For her final command, Riju instructed Urbosa to imagine she was a bird. Urbosa began to flap her arms, making bird sounds, and even attempted to build a nest from the straw in the field.

Snapping her fingers, Riju brought Urbosa back. Urbosa, once again, woke up with no recollection of what had happened. This time, she was in the middle of a field, surrounded by birds and straw.

As the day continued, Urbosa fell into a trance two more times. Each time, Riju would give her a set of commands, which Urbosa would carry out without question. Each time, Urbosa would wake up with no memory of what she had done.

She was told to act like a monkey, then a fish, and finally a horse. Each time, Urbosa perfectly embodied each creature, much to the amusement of Riju, who watched with glee as her friend carried out each command.

Urbosa, however, was growing suspicious. She noticed the pattern - each time she touched water, she would lose time. She decided to confront Riju about her suspicions.

Riju, caught off guard, decided to come clean. She explained the hypnotic trigger she had placed on Urbosa and how she had used it to make Urbosa act out various scenarios for her amusement.

Urbosa was stunned. She couldn't believe her friend would do such a thing. But instead of getting angry, she saw the humor in the situation. She even laughed at some of the scenarios Riju described.

However, she made Riju promise to remove the trigger. Riju agreed, apologizing for her actions. She snapped her fingers, removing the hypnotic trigger from Urbosa.

Urbosa, now free from the spell, tested it by touching water. She felt no change, no sudden urge to obey. The spell was indeed broken.

From that day forward, Urbosa and Riju shared a unique bond. Riju had learned a valuable lesson about the misuse of her abilities, and Urbosa had learned to appreciate the unpredictability of her friend's antics.

But most importantly, they both learned that friendship is about trust and understanding, even in the most unusual circumstances. And that, sometimes, it's okay to laugh at ourselves and the strange things we do.