The Imposter's Game

    By hyperaniumincorporated

    The Imposter's Game cover image

    24 Apr, 2024

    a man wearing headphones and using a laptop computer in a room with pictures on the wall and a bookcase, serial art, a comic book panel, Cedric Seaut (Keos Masons), comic cover art

    Alex, a college student and a gaming enthusiast, was playing Among Us with his friends. His avatar, a small astronaut, moved around the spaceship, completing tasks.

    a man sitting at a desk with a computer monitor and a keyboard in front of him, with a cartoon of a man in a hoodie, serial art, a character portrait, Cedric Seaut (Keos Masons), graphic novel

    His friend, Liam, an experienced gamer, was among the crew. He had a knack for figuring out the imposters, but this time he was uncharacteristically quiet.

    two men in a plane wearing headphones and using a laptop computer and headphones on their headsets, space art, a comic book panel, Felix-Kelly, laurie greasley

    The game was progressing, and the tension was rising. The crew mates were being eliminated one by one, and suspicions were mounting. Alex was determined to uncover the imposter.

    two men in a space station with a computer screen in the background and a man in a hoodie, space art, a comic book panel, Brothers Hildebrandt, comic cover art

    Suddenly, Liam broke his silence and sent a cryptic message: 'Meet me at Sigma Gyatt in Ohio at 3 AM'. It was a code they had decided upon, but it was meant for real-life emergencies, not games.

    a man in a park with trees and a full moon in the background, with a cartoon of him, serial art, a character portrait, Cedric Seaut (Keos Masons), graphic novel

    As the clock struck three, Alex, driven by curiosity and concern for his friend, arrived at Sigma Gyatt. The park was eerily quiet, the silence broken only by the distant hoot of an owl.

    two young men standing next to each other in front of a forest at night with street lights and street lamps, serial art, a comic book panel, Brothers Hildebrandt, graphic novel

    Liam was nowhere to be seen. Just as Alex was about to give up and leave, a figure emerged from the shadows. It was Liam, looking worried and scared.

    two men standing next to each other in a forest with trees in the background and one wearing a hoodie, serial art, a comic book panel, Caspar Wolf, graphic novel

    Liam confessed that he had been the imposter in the game. He was being blackmailed into eliminating the other players, and he needed Alex's help to find out who was behind this.

    two men playing a game of monopoly in a library with bookshelves full of books and posters on the walls, sots art, a comic book panel, Brothers Hildebrandt, official art

    They returned to the game, this time with a different agenda. They had to play the game to the end, find the blackmailer, and put a stop to this.

    two young men standing next to each other in a room with shelves of books on the wall and a shelf of books on the floor, serial art, a comic book panel, Cedric Seaut (Keos Masons), graphic novel

    Alex and Liam began to play strategically, trying to provoke the blackmailer into revealing themselves. As the game progressed, they started narrowing down the suspects.

    two young men standing in a room with computers on the walls and televisions on the walls behind them, serial art, a comic book panel, Cedric Seaut (Keos Masons), tech wear

    Finally, after hours of gameplay and analysis, they identified the blackmailer. It was one of their school friends who had fallen into the wrong crowd and was now trying to manipulate them.

    a man and two women standing in a hallway with a brick wall and a brick wall behind them, looking at a paper, serial art, a comic book panel, Cedric Seaut (Keos Masons), comic cover art

    Armed with the evidence, they confronted the blackmailer, who eventually confessed and apologized for their actions. The game ended, and the threat was eliminated.

    two men sitting at a desk in a room with boxes and a phone in front of them, one of them is looking at the camera, serial art, a comic book panel, David Park, graphic novel

    From that night on, their Among Us sessions were filled with laughter and camaraderie, not tension and fear. The game returned to being a source of fun and relaxation, the way it was meant to be.